[en] WALKGUARD_KILL_MESSAGE = You have entered an area marked as a cheating zone WALKGUARD_CAMPING_INIT = -= camper-zone - some seconds left =- WALKGUARD_CAMPING_DAMG = -= camper-zone - you get damage =- WALKGUARD_CAMPING_TIME == camper-zone - %i seconds left =- ZONE_FILE_SAVED = Zone file saved to '%s' ZONE_FULL = Zones are full, remove old or unused zones WGM_ZONE_FOUND = %s^n%i zones found WGM_ZONE_CURRENT_CAMP = %s (current %i -> '\d%s\w' [damage after '\d%i\w' seconds]) WGM_ZONE_CURRENT_NONE = %s (current %i -> '\d%s\w') WGM_ZONE_EDIT = %s^n1 - Edit selected zone WGM_ZONE_CHANGE = %s^n 2 <- reverse 3 -> forward WGM_ZONE_CREATE = %s^n4 - create a new zone WGM_ZONE_DELETE = %s^n6 - delete the selected zone WGM_ZONE_SAVE = %s^n9 - save all zones WGM_ZONE_EXIT = %s^n0 - exit WGE_ZONE_CURRENT_CAMP = %s^n1 - change zone-mode -> '\d%s\w', damage after '\d%i\w' seconds WGE_ZONE_CURRENT_NONE = %s^n1 - change zone-mode -> '\d%s³' WGE_ZONE_CURRENT_CHANGE = %s^n 2 <- less 3 -> more WGE_ZONE_SIZE_INIT = %s^n4 - change size over '\d%s\w' WGE_ZONE_SIZE_MINS = %s^n \r5 <- strip 6 -> wider\w WGE_ZONE_SIZE_MAXS = %s^n \y7 <- strip 8 -> wider\w WGE_ZONE_SIZE_STEP = %s^n 9 - increment \d%i\w units WGE_ZONE_SIZE_QUIT = %s^n0 - back TRANSLATE_X_KOORD = x-coordinate TRANSLATE_Y_KOORD = y-coordinate TRANSLATE_Z_KOORD = z-coordinate ZONE_MODE_NONE = no function ZONE_MODE_CAMPER = camper zone ZONE_MODE_CAMPER_T1 = camper-zone for team 1 (e.g.) ZONE_MODE_CAMPER_T2 = Camper-zone for team 2 (e.g. counter-terrorist) ZONE_MODE_BLOCKING = block the players ZONE_MODE_CHEATER = cheat zone, kill ZONE_MODE_CHEATER_T1 = cheater-zone (team 1 [e.g. terrorist]), kill ZONE_MODE_CHEATER_T2 = cheater-zone (team 2 [e.g. counter-terrorist]), kill ZONE_KILL_INIT = kill! ZONE_KILL_ASK = %s^n^n^n1 - no^n^n0 - \when, delete\w ZONE_KILL_YES = zone deleted ZONE_KILL_NO = zone not deleted